Photon .NET Client API
Classes | Namespaces | Enumerations
ChatPeer.cs File Reference


class  ExitGames.Client.Photon.Chat.ChatPeer
 Provides basic operations of the Photon Chat server. This internal class is used by public ChatClient.
class  ExitGames.Client.Photon.Chat.AuthenticationValues
 Container for user authentication in Photon. Set AuthValues before you connect - all else is handled. More...
class  ExitGames.Client.Photon.Chat.ParameterCode
class  ExitGames.Client.Photon.Chat.ErrorCode
 ErrorCode defines the default codes associated with Photon client/server communication. More...


package  ExitGames.Client.Photon.Chat


enum  ExitGames.Client.Photon.Chat.CustomAuthenticationType : byte { ExitGames.Client.Photon.Chat.CustomAuthenticationType.Custom = 0, ExitGames.Client.Photon.Chat.CustomAuthenticationType.Steam = 1, ExitGames.Client.Photon.Chat.CustomAuthenticationType.Facebook = 2, ExitGames.Client.Photon.Chat.CustomAuthenticationType.None = byte.MaxValue }
 Options for optional "Custom Authentication" services used with Photon. Used by OpAuthenticate after connecting to Photon. More...