Photon .NET Client API 4.1.4.8

Classes | Namespaces | Enumerations
PeerBase.cs File Reference

Classes

class  ExitGames.Client.Photon.PhotonCodes
 
class  ExitGames.Client.Photon.PeerBase
 

Namespaces

namespace  ExitGames
 
namespace  ExitGames.Client
 
namespace  ExitGames.Client.Photon
 

Enumerations

enum  ExitGames.Client.Photon.ConnectionStateValue : byte {
  ExitGames.Client.Photon.ConnectionStateValue.Disconnected = 0, ExitGames.Client.Photon.ConnectionStateValue.Connecting = 1, ExitGames.Client.Photon.ConnectionStateValue.Connected = 3, ExitGames.Client.Photon.ConnectionStateValue.Disconnecting = 4,
  ExitGames.Client.Photon.ConnectionStateValue.AcknowledgingDisconnect = 5, ExitGames.Client.Photon.ConnectionStateValue.Zombie = 6
}
 This is the replacement for the const values used in eNet like: PS_DISCONNECTED, PS_CONNECTED, etc. More...