Photon .NET Client API
Classes | Namespaces
Room.cs File Reference


class  ExitGames.Client.Photon.LoadBalancing.Room
 This class represents a room a client joins/joined. Mostly used through LoadBalancingClient.CurrentRoom, after joining any room. Contains a list of current players, their properties and those of this room, too. A room instance has a number of "well known" properties like IsOpen, MaxPlayers which can be changed. Your own, custom properties can be set via SetCustomProperties() while being in the room. More...


package  ExitGames.Client.Photon.LoadBalancing