ByteArraySlicePool | ExitGames.Client.Photon.IProtocol | |
DeserializationFlags enum name | ExitGames.Client.Photon.IProtocol | |
Deserialize(StreamBuffer din, byte type, DeserializationFlags flags=0) | ExitGames.Client.Photon.IProtocol | pure virtual |
Deserialize(StreamBuffer stream) | ExitGames.Client.Photon.IProtocol | inline |
Deserialize(byte[] serializedData) | ExitGames.Client.Photon.IProtocol | inline |
DeserializeByte(StreamBuffer din) | ExitGames.Client.Photon.IProtocol | pure virtual |
DeserializeDisconnectMessage(StreamBuffer stream) | ExitGames.Client.Photon.IProtocol | pure virtual |
DeserializeEventData(StreamBuffer din, EventData target=null, DeserializationFlags flags=0) | ExitGames.Client.Photon.IProtocol | pure virtual |
DeserializeMessage(StreamBuffer stream) | ExitGames.Client.Photon.IProtocol | inline |
DeserializeOperationRequest(StreamBuffer din, DeserializationFlags flags=DeserializationFlags.None) | ExitGames.Client.Photon.IProtocol | pure virtual |
DeserializeOperationResponse(StreamBuffer stream, DeserializationFlags flags=DeserializationFlags.None) | ExitGames.Client.Photon.IProtocol | pure virtual |
DeserializeShort(StreamBuffer din) | ExitGames.Client.Photon.IProtocol | pure virtual |
ProtocolType | ExitGames.Client.Photon.IProtocol | |
Serialize(StreamBuffer dout, object serObject, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
Serialize(object obj) | ExitGames.Client.Photon.IProtocol | inline |
SerializeEventData(StreamBuffer stream, EventData serObject, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
SerializeOperationRequest(StreamBuffer stream, byte operationCode, Dictionary< byte, object > parameters, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
SerializeOperationRequest(StreamBuffer stream, byte operationCode, ParameterDictionary parameters, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
SerializeOperationResponse(StreamBuffer stream, OperationResponse serObject, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
SerializeShort(StreamBuffer dout, Int16 serObject, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
SerializeString(StreamBuffer dout, String serObject, bool setType) | ExitGames.Client.Photon.IProtocol | pure virtual |
VersionBytes | ExitGames.Client.Photon.IProtocol | |