Photon .NET Client API
|const byte||PlayerName = 255|
|(255) Name of a player/actor. More...|
|const byte||IsInactive = 254|
|(254) Tells you if the player is currently in this game (getting events live). More...|
These (byte) values define "well known" properties for an Actor / Player.
"Custom properties" have to use a string-type as key. They can be assigned at will.
|const byte ExitGames.Client.Photon.LoadBalancing.ActorProperties.IsInactive = 254|
(254) Tells you if the player is currently in this game (getting events live).
A server-set value for async games, where players can leave the game and return later.
|const byte ExitGames.Client.Photon.LoadBalancing.ActorProperties.PlayerName = 255|
(255) Name of a player/actor.