Related to RaiseEvent operation. Allows you to control room events events cache by setting the required option. Events are cached per event code and player: Event 100 (example!) can be stored once per player. Cached events can be modified, replaced and removed. More...
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const byte | DoNotCache = 0 |
Default value (not sent). Event will not be cached. More... | |
const byte | MergeCache = 1 |
Merge cached event with data. More... | |
const byte | ReplaceCache = 2 |
Replace cached event with data. More... | |
const byte | RemoveCache = 3 |
Remove cached event. More... | |
const byte | AddToRoomCache = 4 |
Adds an event to the room's cache. More... | |
const byte | AddToRoomCacheGlobal = 5 |
Adds this event to the cache for actor 0 (becoming a "globally owned" event in the cache). More... | |
const byte | RemoveFromRoomCache = 6 |
Removes events from cache. Filters like event code, actors list and data in Hashtable form can be applied More... | |
const byte | RemoveFromCacheForActorsLeft = 7 |
Removes events from cache for actors who left the game More... | |
const byte | SliceIncreaseIndex = 10 |
Increase the index of the sliced cache. (default) More... | |
const byte | SliceSetIndex = 11 |
Set the index of the sliced cache. (default) More... | |
const byte | SlicePurgeIndex = 12 |
Purge cache slice with index. More... | |
const byte | SlicePurgeUpToIndex = 13 |
Purge cache slice up to index. More... | |
Related to RaiseEvent operation. Allows you to control room events events cache by setting the required option. Events are cached per event code and player: Event 100 (example!) can be stored once per player. Cached events can be modified, replaced and removed.
Caching works only combination with ReceiverGroup options Others and All.
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Adds an event to the room's cache.
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Adds this event to the cache for actor 0 (becoming a "globally owned" event in the cache).
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Default value (not sent). Event will not be cached.
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Merge cached event with data.
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Remove cached event.
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Removes events from cache for actors who left the game
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Removes events from cache. Filters like event code, actors list and data in Hashtable form can be applied
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Replace cached event with data.
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Increase the index of the sliced cache. (default)
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Purge cache slice with index.
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Purge cache slice up to index.
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Set the index of the sliced cache. (default)