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const byte | ClientDisconnect = 0 |
| Indicates that the client called Disconnect() More...
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const byte | ClientTimeoutDisconnect = 1 |
| Indicates that client has timed-out server. This is valid only when using UDP/ENET. More...
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const byte | ManagedDisconnect = 2 |
| Indicates client is too slow to handle data sent or there is some reason why application called peer.Disconnect More...
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const byte | ServerDisconnect = 3 |
| Indicates low level protocol error which can be caused by data corruption. More...
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const byte | TimeoutDisconnect = 4 |
| Indicates that the server has timed-out client. More...
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const byte | ConnectTimeout = 5 |
| TBD: Not used currently. More...
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const byte | SwitchRoom = 100 |
| TBD: Not used currently. More...
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const byte | LeaveRequest = 101 |
| Indicates that the client called OpLeave(). More...
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const byte | PlayerTtlTimedOut = 102 |
| Indicates that the inactive actor timed-out, meaning the PlayerTtL of the room expired for that actor. More...
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const byte | PeerLastTouchTimedout = 103 |
| Indicates a very unusual scenario where the actor did not send anything to Photon Servers for 5 minutes. Normally peers timeout long before that but Photon does a check for every connected peer's timestamp of the last exchange with the servers (called LastTouch) every 5 minutes. More...
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const byte | PluginRequest = 104 |
| Indicates that the actor was removed from ActorList by a plugin. More...
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const byte | PluginFailedJoin = 105 |
| Indicates an internal error in a plugin implementation. More...
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const short | SendBufferFull = -11 |
| Indicates the client sent too much data in a short period of time. More...
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const short | OperationDenied = -3 |
| Indicates that the client was disconnected by server because of a blocked operation. More...
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const short | OperationInvalid = -2 |
| Indicates that the client was disconnected by server because of an invalid operation. More...
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const short | InternalServerError = -1 |
| Indicates that the client was disconnected due to an internal server error. More...
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const short | GameFull = 32765 |
| Indicates that the client could not join because room just became full. More...
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const short | GameClosed = 32764 |
| Indicates that the client could not join because room was just closed. More...
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const short | PluginReportedError = 32752 |
| Indicates that the client could not join or was disconnected because a plugin reported an error. More...
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const short | JoinFailedPeerAlreadyJoined = 32750 |
| Indicates that the client could not join because already joined with same session token. More...
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const short | JoinFailedFoundInactiveJoiner = 32749 |
| Indicates that the client could not join because another inactive actor with same UserId or ActorNr exists in room. More...
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const short | JoinFailedWithRejoinerNotFound = 32748 |
| Indicates that the client could not rejoin because there is no inactive actor with same UserId or ActorNr in room. More...
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const short | JoinFailedFoundExcludedUserId = 32747 |
| Indicates that the client could not rejoin because UserId is in excluded users list. More...
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const short | JoinFailedFoundActiveJoiner = 32746 |
| Indicates that the client could not join because another client with same UserId or ActorNr already joined. More...
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const short | HttpLimitReached = 32745 |
| Indicates that the client was disconnected because a HTTP limit was reached. More...
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const short | OperationLimitReached = 32743 |
| Indicates that the client was disconnected because an operation limit was reached. More...
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const short | SlotError = 32742 |
| Indicates that the client could not join because room does not have enough spots for all expected users. More...
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const short | EventCacheExceeded = 32739 |
| Indicates that the client was disconnected because an events cache limit was reached. More...
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const short | ConnectionSwitch = 32735 |
| Indicates that the disconnected client was swapped for the active actor in the room because of a quick rejoin (using same session token). More...
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const short | ActorRemoved = 32734 |
| Indicates the client was disconnected because the corresponding actor was removed from a room. More...
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Code of the reasons why a peer may leave a room.