Enqueues actions on to context after schedule elapses.
/summary>
More...
Public Member Functions | |
void | Remove (IDisposable toRemove) |
Remove timer More... | |
void | Enqueue (IFiberAction action) |
Enqueues actions on to context immediately. /summary> param name="action"> More... | |
void | Dispose () |
Public Member Functions inherited from ExitGames.Concurrency.Core.IScheduler | |
IDisposable | Schedule (Action action, int firstInMs) |
Schedules an action to be executed once. More... | |
IDisposable | ScheduleOnInterval (Action action, int firstInMs, int regularInMs) |
Schedule an action to be executed on a recurring interval. More... | |
IDisposable | Schedule (IFiberAction action, int firstInMs) |
Schedules an action to be executed once. More... | |
IDisposable | ScheduleOnInterval (IFiberAction action, int firstInMs, int regularInMs) |
Schedule an action to be executed on a recurring interval. More... | |
Enqueues actions on to context after schedule elapses.
/summary>
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inline |
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inline |
Enqueues actions on to context immediately. /summary> param name="action">
Implements ExitGames.Concurrency.Core.ISchedulerRegistry.
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inline |