Photon Server API Documentation v5.0RC1

ExitGames.Concurrency.Fibers.ThreadFiber Member List

This is the complete list of members for ExitGames.Concurrency.Fibers.ThreadFiber, including all inherited members.

DeregisterSubscription(IDisposable toRemove)ExitGames.Concurrency.Core.ISubscriptionRegistry
Dispose()ExitGames.Concurrency.Fibers.ThreadFiberinline
Enqueue(Action action)ExitGames.Concurrency.Fibers.ThreadFiberinline
ExitGames::Concurrency::Fibers::IFiber.Enqueue(IFiberAction action)ExitGames.Concurrency.Core.IExecutionContext
Join()ExitGames.Concurrency.Fibers.ThreadFiberinline
NumSubscriptionsExitGames.Concurrency.Fibers.ThreadFiber
RegisterSubscription(IDisposable toAdd)ExitGames.Concurrency.Core.ISubscriptionRegistry
Schedule(Action action, int firstInMs)ExitGames.Concurrency.Fibers.ThreadFiberinline
Schedule(IFiberAction action, int firstInMs)ExitGames.Concurrency.Fibers.ThreadFiberinline
ScheduleOnInterval(Action action, int firstInMs, int regularInMs)ExitGames.Concurrency.Fibers.ThreadFiberinline
ScheduleOnInterval(IFiberAction action, int firstInMs, int regularInMs)ExitGames.Concurrency.Fibers.ThreadFiberinline
Start()ExitGames.Concurrency.Fibers.IFiber
ThreadExitGames.Concurrency.Fibers.ThreadFiber
ThreadFiber()ExitGames.Concurrency.Fibers.ThreadFiberinline
ThreadFiber(IQueue queue)ExitGames.Concurrency.Fibers.ThreadFiberinline
ThreadFiber(string threadName)ExitGames.Concurrency.Fibers.ThreadFiberinline
ThreadFiber(IQueue queue, string threadName)ExitGames.Concurrency.Fibers.ThreadFiberinline
ThreadFiber(IQueue queue, string threadName, bool isBackground, ThreadPriority priority)ExitGames.Concurrency.Fibers.ThreadFiberinline