A SnapshotChannel is a channel that allows for the transmission of an initial snapshot followed by incremental updates. The class is thread safe. /summary> typeparam name="T"> More...
Public Member Functions | |
void | ReplyToPrimingRequest (IFiber fiber, Func< T > reply) |
Public Member Functions inherited from ExitGames.Concurrency.Channels.ISnapshotChannel< T > | |
void | PrimedSubscribe (IFiber fiber, Action< T > receive) |
Subscribes for an initial snapshot and then incremental update. /summary> param name="fiber">the target executor to receive the messageparam name="receive"> More... | |
Public Member Functions inherited from ExitGames.Concurrency.Channels.IPublisher< T > | |
bool | Publish (T msg) |
Publish a message to all subscribers. Returns true if any subscribers are registered. More... | |
A SnapshotChannel is a channel that allows for the transmission of an initial snapshot followed by incremental updates. The class is thread safe. /summary> typeparam name="T">
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