Photon Server API Documentation v5.0RC1

Public Member Functions | Properties | List of all members
Photon.Hive.Events.PropertiesChangedEvent Class Reference

Implementation if the PropertiesChanged event. More...

Inheritance diagram for Photon.Hive.Events.PropertiesChangedEvent:
Photon.Hive.Events.HiveEventBase

Public Member Functions

 PropertiesChangedEvent (int actorNumber)
 Initializes a new instance of the PropertiesChangedEvent class. More...
 

Properties

Hashtable Properties [get, set]
 Gets or sets Properties. More...
 
int TargetActorNumber [get, set]
 Gets or sets the number of the actor whos properties have been changed. A value of 0 indactes that game properties have been changed. More...
 
- Properties inherited from Photon.Hive.Events.HiveEventBase
int ActorNr [get, set]
 Gets or sets the actor number of the sender. More...
 
byte Code [get, set]
 Gets or sets the event code. More...
 

Additional Inherited Members

- Protected Member Functions inherited from Photon.Hive.Events.HiveEventBase
 HiveEventBase (int actorNr)
 Initializes a new instance of the HiveEventBase class. More...
 

Detailed Description

Implementation if the PropertiesChanged event.

Constructor & Destructor Documentation

◆ PropertiesChangedEvent()

Photon.Hive.Events.PropertiesChangedEvent.PropertiesChangedEvent ( int  actorNumber)
inline

Initializes a new instance of the PropertiesChangedEvent class.

Parameters
actorNumberThe actor number.

Property Documentation

◆ Properties

Hashtable Photon.Hive.Events.PropertiesChangedEvent.Properties
getset

Gets or sets Properties.

◆ TargetActorNumber

int Photon.Hive.Events.PropertiesChangedEvent.TargetActorNumber
getset

Gets or sets the number of the actor whos properties have been changed. A value of 0 indactes that game properties have been changed.