Photon Server API Documentation v5.0RC1

Classes | Properties | List of all members
Photon.LoadBalancing.MasterServer.MasterServerSettings Class Reference

Classes

class  MSGameServerSettings
 
class  MSLimitSettings
 
class  MSS2SSettings
 

Properties

static MasterServerSettings Default = ApplicationBase.GetConfigSectionAndValidate<MasterServerSettings>("Photon:Master") [get]
 
MSS2SSettings S2S = new MSS2SSettings() [get, set]
 
MSGameServerSettings GS = new MSGameServerSettings() [get, set]
 
MSLimitSettings Limits = new MSLimitSettings() [get, set]
 
int AppStatsPublishInterval = 5000 [get, set]
 
int GameChangesPublishInterval = 1000 [get, set]
 
int GameExpiryCheckPeriod = 1 [get, set]
 
int LobbyStatsPublishInterval = 120 [get, set]
 
int PersistentGameExpiryMinute = 60 [get, set]
 
bool OnlyLogQueryDataErrors = false [get, set]
 
string SqlQueryBlockList [get, set]
 

Property Documentation

◆ AppStatsPublishInterval

int Photon.LoadBalancing.MasterServer.MasterServerSettings.AppStatsPublishInterval = 5000
getset

◆ Default

MasterServerSettings Photon.LoadBalancing.MasterServer.MasterServerSettings.Default = ApplicationBase.GetConfigSectionAndValidate<MasterServerSettings>("Photon:Master")
staticget

◆ GameChangesPublishInterval

int Photon.LoadBalancing.MasterServer.MasterServerSettings.GameChangesPublishInterval = 1000
getset

◆ GameExpiryCheckPeriod

int Photon.LoadBalancing.MasterServer.MasterServerSettings.GameExpiryCheckPeriod = 1
getset

◆ GS

MSGameServerSettings Photon.LoadBalancing.MasterServer.MasterServerSettings.GS = new MSGameServerSettings()
getset

◆ Limits

MSLimitSettings Photon.LoadBalancing.MasterServer.MasterServerSettings.Limits = new MSLimitSettings()
getset

◆ LobbyStatsPublishInterval

int Photon.LoadBalancing.MasterServer.MasterServerSettings.LobbyStatsPublishInterval = 120
getset

◆ OnlyLogQueryDataErrors

bool Photon.LoadBalancing.MasterServer.MasterServerSettings.OnlyLogQueryDataErrors = false
getset

◆ PersistentGameExpiryMinute

int Photon.LoadBalancing.MasterServer.MasterServerSettings.PersistentGameExpiryMinute = 60
getset

◆ S2S

MSS2SSettings Photon.LoadBalancing.MasterServer.MasterServerSettings.S2S = new MSS2SSettings()
getset

◆ SqlQueryBlockList

string Photon.LoadBalancing.MasterServer.MasterServerSettings.SqlQueryBlockList
getset
Initial value:
=
"ALTER;CREATE;DELETE;DROP;EXEC;EXECUTE;INSERT;INSERT INTO;MERGE;SELECT;UPDATE;UNION;UNION ALL"