This component will instantiate a network GameObject when in a room and the user click on that component's GameObject. Uses PhysicsRaycaster for positioning. More...
Inherits MonoBehaviourPun, and IPointerClickHandler.
Public Member Functions | |
void | ClickRpc () |
IEnumerator | ClickFlash () |
Public Attributes | |
PointerEventData.InputButton | Button |
KeyCode | ModifierKey |
RpcTarget | Target |
Additional Inherited Members | |
Properties inherited from MonoBehaviourPun | |
PhotonView | photonView [get] |
A cached reference to a PhotonView on this GameObject. More... | |
This component will instantiate a network GameObject when in a room and the user click on that component's GameObject. Uses PhysicsRaycaster for positioning.