Photon Server API Documentation v5.0RC1

Properties | List of all members
Photon.LoadBalancing.Common.CommonSettings Class Reference

Properties

static CommonSettings Default = ApplicationBase.GetConfigSectionAndValidate<CommonSettings>("Photon:LoadBalancing") [get]
 
bool EnablePerformanceCounters = true [get, set]
 
bool UseLoadPrediction = false [get, set]
 
System.Runtime.GCLatencyMode GCLatencyMode = GCLatencyMode.Interactive [get, set]
 
bool RequireSecureConnection = false [get, set]
 
int MinDisconnectTime = 3000 [get, set]
 
int MaxDisconnectTime = 10000 [get, set]
 
bool AllowDebugGameOperation = false [get, set]
 

Property Documentation

◆ AllowDebugGameOperation

bool Photon.LoadBalancing.Common.CommonSettings.AllowDebugGameOperation = false
getset

◆ Default

CommonSettings Photon.LoadBalancing.Common.CommonSettings.Default = ApplicationBase.GetConfigSectionAndValidate<CommonSettings>("Photon:LoadBalancing")
staticget

◆ EnablePerformanceCounters

bool Photon.LoadBalancing.Common.CommonSettings.EnablePerformanceCounters = true
getset

◆ GCLatencyMode

System.Runtime.GCLatencyMode Photon.LoadBalancing.Common.CommonSettings.GCLatencyMode = GCLatencyMode.Interactive
getset

◆ MaxDisconnectTime

int Photon.LoadBalancing.Common.CommonSettings.MaxDisconnectTime = 10000
getset

◆ MinDisconnectTime

int Photon.LoadBalancing.Common.CommonSettings.MinDisconnectTime = 3000
getset

◆ RequireSecureConnection

bool Photon.LoadBalancing.Common.CommonSettings.RequireSecureConnection = false
getset

◆ UseLoadPrediction

bool Photon.LoadBalancing.Common.CommonSettings.UseLoadPrediction = false
getset