Photon Server API Documentation v5.0RC1

Public Member Functions | Protected Member Functions | List of all members
Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant Class Reference
Inheritance diagram for Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant:
Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase

Public Member Functions

 ReplicationAssistant (GameServerContext gameServerContext, GameApplication app)
 
- Public Member Functions inherited from Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
void HandleReplicationHelperEvent (ReplicationHelperEvent replicationHelperEvent)
 
void OnGameUpdateEventHandled (UpdateGameEvent updateGameEvent)
 
void Stop ()
 
void ForceFinishReplication ()
 

Protected Member Functions

override void OnReplicationFinished ()
 
override void OnStopReplication ()
 
- Protected Member Functions inherited from Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
 ReplicationAssistantBase (GameServerContext context)
 

Additional Inherited Members

- Protected Attributes inherited from Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
readonly GameServerContext gameServerContext
 
- Properties inherited from Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
bool IsReplicationComplete [get]
 

Constructor & Destructor Documentation

◆ ReplicationAssistant()

Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant.ReplicationAssistant ( GameServerContext  gameServerContext,
GameApplication  app 
)
inline

Member Function Documentation

◆ OnReplicationFinished()

override void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant.OnReplicationFinished ( )
inlineprotectedvirtual

◆ OnStopReplication()

override void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant.OnStopReplication ( )
inlineprotectedvirtual