Photon Server API Documentation v5.0RC1

Public Member Functions | Protected Member Functions | Protected Attributes | Properties | List of all members
Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase Class Referenceabstract
Inheritance diagram for Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase:
Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant

Public Member Functions

void HandleReplicationHelperEvent (ReplicationHelperEvent replicationHelperEvent)
 
void OnGameUpdateEventHandled (UpdateGameEvent updateGameEvent)
 
void Stop ()
 
void ForceFinishReplication ()
 

Protected Member Functions

 ReplicationAssistantBase (GameServerContext context)
 
abstract void OnReplicationFinished ()
 
abstract void OnStopReplication ()
 

Protected Attributes

readonly GameServerContext gameServerContext
 

Properties

bool IsReplicationComplete [get]
 

Constructor & Destructor Documentation

◆ ReplicationAssistantBase()

Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.ReplicationAssistantBase ( GameServerContext  context)
inlineprotected

Member Function Documentation

◆ ForceFinishReplication()

void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.ForceFinishReplication ( )
inline

◆ HandleReplicationHelperEvent()

void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.HandleReplicationHelperEvent ( ReplicationHelperEvent  replicationHelperEvent)
inline

◆ OnGameUpdateEventHandled()

void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.OnGameUpdateEventHandled ( UpdateGameEvent  updateGameEvent)
inline

◆ OnReplicationFinished()

abstract void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.OnReplicationFinished ( )
protectedpure virtual

◆ OnStopReplication()

abstract void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.OnStopReplication ( )
protectedpure virtual

◆ Stop()

void Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.Stop ( )
inline

Member Data Documentation

◆ gameServerContext

readonly GameServerContext Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.gameServerContext
protected

Property Documentation

◆ IsReplicationComplete

bool Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase.IsReplicationComplete
get